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- on button
- set thisOne to the clickOn
- set the locH of sprite thisOne to the locH of sprite thisOne + 2
- set the locV of sprite thisOne to the locV of sprite thisOne + 2
- updateStage()
- puppetSound("click")
- updateStage()
- repeat while soundBusy(1)
- end repeat
- set the locH of sprite thisOne to the locH of sprite thisOne - 2
- set the locV of sprite thisOne to the locV of sprite thisOne - 2
- updateStage()
- end
-